Architecture Updates!


Hi! I just wanted to write a quick note on the progress of Spirit of Glace. As part of introducing doors, locks, and keys into the game, I realized the game's architecture was getting pretty messy, so I've been taking the time to update and clean up some important systems in the game. I'm almost done with this non-glamerous, but necessary work, and will then be getting back to implementing the new key system. Thank you for reading, and I hope you're doing well!


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